libsuit
0.1.1
SFML User Interface Toolkit
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This is the complete list of members for ui::GamepadButtonControl, including all inherited members.
Control(std::string name, std::string controller_name) | ui::Control | inline |
GamepadButtonControl(unsigned int id, unsigned int button) | ui::GamepadButtonControl | |
isActive() | ui::Control | inline |
reset() | ui::Control | inline |
setActive(bool active=true) | ui::Control | inline |
update(const sf::Event &event) override | ui::GamepadButtonControl | virtual |
~Control() | ui::Control | virtual |