libes
0.5.3
an Entity System library for C++
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This is the complete list of members for es::LocalSystem, including all inherited members.
addEntity(Entity e)=0 | es::System | pure virtual |
addLocalEntity(Entity e, int x, int y) | es::LocalSystem | |
getManager() | es::System | inline |
getNeededComponents() const | es::System | inline |
getPriority() const | es::System | inline |
init() | es::System | virtual |
LocalSystem(int priority, std::set< ComponentType > needed, Manager *manager, int width, int height) | es::LocalSystem | inline |
postUpdate(float delta) | es::System | virtual |
preUpdate(float delta) | es::System | virtual |
removeEntity(Entity e)=0 | es::System | pure virtual |
removeLocalEntity(Entity e, int x, int y) | es::LocalSystem | |
reset(int width, int height) | es::LocalSystem | |
setFocus(int x, int y) | es::LocalSystem | inline |
System(int priority, std::set< ComponentType > needed, Manager *manager) | es::System | inline |
update(float delta) | es::LocalSystem | virtual |
updateEntity(float delta, Entity e) | es::LocalSystem | virtual |
~System() | es::System | virtual |